TechCrunch provides a good overview over the year 2010 in virtual goods:
"$7,300,000,000: expected global revenue generated by the virtual goods industry in 2010. This is huge, considering the $60 billion generated in 2009 by the video game industry as a whole, and clearly shows that browser-based gaming is making great strides."
Keep in mind though that the article was written by Ted Sorom who is the CEO of Rixty, a virtual currency platform.
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