Excited about commerce

  • Exciting Commerce is about business innovation in ecommerce. We explore new business models and exciting new ecommerce startups

     Subscribe here

More about us

Search

Our Sponsors

  • Zlio

Subscribers

  • International Edition:

    German Edition:

E-Commerce News

Blog powered by TypePad
Member since 05/2005

« July 2008 | Main | September 2008 »

August 2008

Social Commerce: Etsy Founders Bid Fond Farewell

The Etsy founders have done their duty ... Not surprisingly, one month after Rob Kalin was required to leave his post as CEO, two more of the original four founders decide to leave the company (“A Fond Farewell”).

Etsy investor Fred Wilson wrote recently about why start-up founders often need to step aside.

Related posts:

Originally posted in German by Jochen Krisch, translated by Jason Soo.

Published: The Crowdsourcing Book from Jeff Howe

Crowdsourcingbuch Jeff Howe’s long awaited book on the subject of Crowdsourcing ("Why the Power of the Crowd is Driving the Future of Business") has been released by publisher Crown Business on August 26th.

The basis for the book is an article that Jeff Howe published June 2006 in Wired Magazine.

After that article, Howe started a blog of the same name where regular updates can still be found.

Related posts:

Originally posted in German by Jochen Krisch, translated by Jason Soo.

Inspired by PurchLive and Shopisodes@SeenOn

Pipit Interactive recently launched their PurchLive Collaborative Commerce Solution where shoppers can virtually shop together:

Purchlive

"PurchLive provides a way for customers to share images and video within a Flash-based interface that integrates with any e-commerce website through a co-branded overlay. PurchLIVE-Users can also provide relevant product information and images directly to another user's screen."

Also of interest for fans of rich media solutions:

Keds Studio: How Zazzle Is Revolutionizing the World of Shoes

Frank Piller describes how Zazzle (not to be confused with shoe retailer Zappos in this case), which although better known for personalized shirts and gift items, is making a spectacularly orchestrated leap into the shoe business.

Zazzlekeds 

Zazzle users can now custom design their Keds shoe order in a way that - as Frank puts it - "goes far beyond the current state of the art in the shoe industry".  Internet Retailer describes the principle:

"The Keds Studio program, built and hosted by Zazzle, lets users create original Keds' designs by placing their own art work, graphics and text directly on a digital version of the pair of shoes they are purchasing."

Now it's getting clear why Zazzle acquired technology company Confego last year.

Zazzle is currently moving towards more traditional merchandising markets, running amongst others the shops for Disney - from Mickey Mouse to High School Musical.  The potential that's brewing here isn't hard to imagine.

Zazzle was started in 2003 as a family business and has been growing since 2005 with the help of venture capital. USA Today produced an informative portrait of Zazzle last Spring ("Zazzle aims to dazzle with on-demand merchandise").

Plus: Yesterday they rebranded themselves: Z is now for Zazzle

Originally posted in German by Jochen Krisch, translated by Jason Soo.

Inspired by 3D-Printing and Rapid Manufacturing

Matt Sinclair ("We don't do retro") has a great write up of the 3rd Rapid Manufacturing Conference:

"The previous two years conferences have focussed primarily on the engineering aspects of rapid manufacturing. Although there were again some very technical presentations this year, it also seemed to be a definite aim of the conference to look at how these technologies are breaking out of R&D labs and getting into the hands of those exploring the design possibilities, and the societal implications, of RM."

The blog post contains lots of inspiring photos

Also of interest:

Live Shopping Concept Taking T-Shirt Business by Storm

If you want to see live shopping fever, look no further than the online t-shirt business.

After UneeTee, Shirt.Woot! and Threadless Thriftee, the next newcomer to make a big splash is Tee Fury (“Tee Today, Gone Tomorrow”). 

Tee Fury, created by the folks at Design By Humans, is with its $9 shirt offers clearly pitting themselves against Shirt.Woot! and Co.

Teefury

Update: TeeFury was created and operates independently from DesignByHumans. Sorry for the mistake!

Related post:

Originally posted in German by Jochen Krisch, translated by Jason Soo.

Woot! Gives Homepage(s) A Fresh Makeover

Woot! has reworked the design of its homepage(s):

Wootredesign_2

Woot! now features photo product teasers of its sister sites Shirt.Woot! and Wine.Woot!.  Previously Woot! was relying on text based descriptions.

As part of the effort, the rest of the right side column (blog entries, Wootcast, etc.) has been revamped.

With the redesign, Woot! parts ways with the One Day One Deal idea and moves towards three deals per day.

Originally posted in German by Jochen Krisch, translated by Jason Soo.

Perfect Prices: Popcuts Rewards Early Buyers

Popcuts ("Buy a song. Get Paid everytime it sells again.") launched last week with a brilliant new pricing model. It rewards early buyers of music with profit from all (!) further purchases of that music and not only (as usually offered) from the purchases generated from their own recommendations.

Popcuts_2

What's cool about the model is that Popcuts (as opposed to Amie Street and others) can work with a uniform song price of 99 cents and still effectively generate a purchase incentive.

Early supporters profit proportionally better from the revenue of future hit songs and can therefore recoup their stake after only a small number of further sales.

Techcrunch describes the process as follows:

"When an artist signs on to the store, they allocate a certain portion of the revenue generated by their songs to go back to their fans. This money is then distributed according to how early each user purchased a song (the earlier you buy, the more you make).

For example, the band My First Earthquake has decided to pay out 30% of its revenues to its fans. The earliest adopters (say, the first dozen people to buy the song) will break even after the song has been purchased by around 25 other people.

Fans buying the song later on will still earn credit, but it will be earned at a much slower rate (the site will tell you how quickly you’ll be earning credit before you buy a song)."

The artists can decide for themselves what percentage of revenue goes back to the fans.

Popcuts comes from the startup incubator Y Combinator (team profile here).

Although the pricing model is remarkable - and the founders have full right to be proud of the idea - the site might be more successful if the fun of discovery and pure enjoyment of the music would take the front stage instead of the commercial elements.

At the moment, the monetary aspect of the Popcuts site is a tad overwhelming. However the thrill of the rewards alone could indeed be enough encouragement for users to engage themselves as trendspotters.  Questionable is whether or not the trendspotters really need to be reminded at each and every turn about opportunities to cash-in.

Nevertheless, one of the most intelligent price models to appear for a long time.

If you also see how Wine.Woot! most recently started rewarding early wine buyers with free wine samples, it’s worthwhile to investigate if such a model can be adapted to other conventional e-commerce business models.

Originally posted in German by Jochen Krisch, translated by Jason Soo.

ABCNews Showcases Zappos in Video Reportage

ABCNews has recently aired a video profile on Zappos, the world’s largest online shoe retailer:

(via Zappos CEO Blog)

Related posts:

Originally posted in German by Jochen Krisch, translated by Jason Soo.